Probably done all the blog tweaking I'm going to do for a good long while. Having the oblio's cap cards on the left seems to be the quick-and-easy way to approximate the layout they are supposed to have. I won't be taking the time to htmlify the source file on those anytime in the foreseeable future. So far there are only a couple that overlap into the body section of the layout.
What exactly is approach avoidance? Something like the opposite of cloying, something that attracts but from which we try, intend, mean to recoil (not necessarily because the thing is good or bad, just because.)
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